When you save your edited texture out make sure that it’s a dds file exported with DXT5 ARGB 8 bit Interpolated alpha, with Generate MipMaps checked on.ĥ. If you’re making an HQ eye just resize the EA texture to fit your HQ texture size.Ĥ. This will ensure that you have the correct alpha. Photoshop/Gimp/wherever, and paste your edited eye texture into that file. Export the EA eye texture as a dds file, open it up in Choose the default eye colour that you want to replace, and hit next, follow the prompts etc.ģ. Open up S4S and choose the “Override” option.Ģ. I assume a relative level of familiarity with basic CC making terms and will not be explaining them here.ġ. It goes through how to make default eyes, non-default eyes, and GTW alien eyes.
This tutorial covers the process you go through in Sims4Studio to get your eyes in-game.
I had an anon a while ago request a tutorial for how I make default eyes and it kind of ran away from me and became a write-up about making eyes in general.